![]() ![]() So a similar scenario that I tested was: fire sorc with eschutas and ormus roobes and facet's to boot: totaled my pierce to fire 83. Unfortunately the wording of alot of things is not true to how the game calculates. Or think it as 100% fire damage reduction. if you think of it like this: 0 (immune onster) x 20% more damage (-enemy fire res) x 30% more damage (Pierce) = 0 damage recieved. but wait theres a unique in the mob and he still has a tag of fire immmune, and he did not take any damage, despite your fire mastery being maxed. and your fireball hits a mob of basic white previously fire immune by default monsters that your mercs conviction aura has broken. your wearing -20 enemy res fire worth of gear. first the conviction aura Which can break immunities lowers the monsters resistances and may break some immunities. ![]() so say your a fire sorc and have a conviction A2 infinity wielding merc. whats changed is the effect of conviction, static now being able to break lightning immunities and necromancer curse skill changes.Ī weird way to think of it may be how the game calculates things or any game for that matter, is this. So alot of information has been compiled in the last week and so far this is what i have gathered. TLDR: - enemy res (from jewel factes and such) and the pierce effect will not allow you to damage immune or help you break the immunity of monsters. please no refernces to vanilla as almost all skills have been re worked and worded.Īlso other items apply % increase dmg which is the same thing as lower res once an immunity is broken, why else seperate the abilities they have to be calculated in a different fashion or else they really are the same thing hence why a Rainbow facet has both an added multiplier and a lower res effect. Will pierce count towards breaking an immunity at all? Will -enemy resistances from a merc's equiped items break an immunity with items like infinity breaking light immunes conviction alone can not so a light sorc can deal dmg to previously immune monsters? TLDR: - enemy res (from jewel factes, Items and such) and the pierce effect will not allow you to damage immune monsters or help you break the immunity of monsters.Ĭan any Dev from PD2 speak on how to break immunites in PD2, especially in the case of new balance skill changes and skill reworks conviction, static field, amplify, lower resiscance, etc? ![]()
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